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AI Insights · Timothy · July 2024

Top 5 Play Pass Games on Android in Kenya for Q2 2024

Discover the performance trends of the top 5 Play Pass games on the Android platform in Kenya for the second quarter of 2024, including weekly downloads, revenue, and active users.

Top 5 Play Pass Games on Android in Kenya for Q2 2024

In the second quarter of 2024, the top 5 Play Pass games on the Android platform in Kenya demonstrated varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.

Checkers saw a fluctuating trend in weekly downloads, starting the quarter with 8.3K downloads and peaking at 10.3K in the week of April 8. The downloads then tapered off, hitting a low of approximately 5.9K in early June, before slightly rebounding to 7.7K by the end of the quarter. Active users showed a similar pattern, peaking at around 28.7K in early April but dropping to a low of 23.3K by the end of May. However, there was a slight recovery to 26.4K active users in the final week of June.

Beach Buggy Racing experienced a gradual increase in weekly downloads, starting at 6.2K in early April and peaking at 8.1K in early May. A dip followed, with downloads falling to around 4.2K in late May, but the game ended the quarter on a high note with 7.3K downloads. Active users mirrored this trend, starting at 48.2K and peaking at 51.9K in early May. Despite a mid-quarter decline, active users rose to approximately 50.9K by the end of June. Revenue remained modest throughout the quarter, reaching a peak of $24 in the week of May 20.

Chess had a steady performance in weekly downloads, beginning with 7.6K in early April and reaching its highest at 8.9K in the week of April 8. Downloads then declined, hitting a low of about 4K in early June before climbing back to 6.5K by the end of the quarter. Active users followed a similar trend, starting at 51.6K and peaking at 58.3K in early April, then dropping to around 42.5K by late May. However, active users rebounded to 53K by the end of June. Revenue was minimal, with a maximum of $7 recorded in the week of April 22.

Riptide GP2 showed consistent weekly downloads, starting at 5.5K in early April and peaking at 7.5K by late April. Downloads then declined, hitting a low of 3.8K in early June but recovering to 6.1K by the end of June. Active users followed a steady pattern, starting at 41.4K and peaking at 45.3K in late April, with a slight decline to 42.1K in early June. The game ended the quarter with a significant rise to 48.9K active users.

Dead Paradise Car Race Shooter exhibited a variable trend in weekly downloads, beginning with 5.5K in early April, dropping to a low of 991 in early June, and then recovering to 3.2K by the end of June. Active users showed fluctuations as well, starting at 7.1K, experiencing a mid-quarter dip to 3.5K in early June, and then rising to 6.6K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024